Fallout. A franchise that's always intrigued me but I've never really devoted much time to it, mainly because I came to it so late. My first interaction was a demo of Fallout Tactics, which I enjoyed but have since learnt that it doesn't have much in common the rest of the series. Years alter I finally got round to Fallout 1, thoroughly enjoyed it but got to a point where I just couldn't complete it. It was either hit the mutant base and die or try and get into the church, which I managed once and cocked it up and never could do again. Fallout 2 fared even worse, I made my character really badly and wasn't quite charismatic enough to talk his way round things or hard enough to fight through them and haven't found the time to restart it yet.
All that changed with Fallout 3, after loving Oblivion so much I couldn't wait to give Fallout a shot now it was under Bethesda's wings. It was good, very good. Not only did I complete it but afterwards I reloaded my save before the end of the game and kept going until the level cap hit. I've not got round to either of the DLC's out so far due to the huge pile of games I've been working my way through but I can't wait for Broken Steel, especially as it ups the level cap to 30.
Seemed to be missing one or two things that make it properly Fallout but I could put my finger on. Now Bethesda have announced that Obsidian are making a none numbered sequel, Fallout: New Vegas. Fantastic news as Obsidian rose from the ashes of Black Isle, the original makers of the Fallout series. But not only that, it means that the series is back in the hands of Chris Avellone. Not just the Lead of Fallout 2 but also the guy behind Planescape: Torment my favourite RPG of all time and Knights of the Old Republic 2 and Neverwinter Nights 2. This is who Bioware goes to for sequels.
What's really interesting is that Bethesda went to Obsidian and asked what they wanted to do and let Obsidian pitch an idea. Personally I can't wait for this to come out next year.